A set of procedural C APIs for developing full-featured, high-performance, highly reliable applications for Mac OS X. |
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A set of object-oriented application frameworks that support rapid development of full-featured, high-performance, highly reliable applications for Mac OS X. |
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Use of the Image Compression Manager, codec components, transcoders, and data codecs. |
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The structure of QuickTime movies and movie files. |
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Technologies that are essential to Mac OS X games developers. |
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Resources for importing and exporting nonmovie data, such as JPEG images and AIFF audio. |
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Capabilities for developing and deploying Java applications for stand-alone and networked environments. |
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Components that interpret and manipulate media such as audio, video, text, and timecodes. |
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The fundamentals of opening, playing, editing, and saving movies. |
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Resources to create new movie, track, and media structures, add samples, and capture audio and video. |
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Track-level editing, space and time characteristics, previews, track references and alternates, modifier tracks, access keys, and clock components. |
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Programming interfaces for creating, processing, and playing high-quality sound content. |
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Interfaces that support creation of new QuickTime components, such as codecs, media handlers, packetizers and reassemblers. |
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Special considerations for Windows programmers using QuickTime. |
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Late-breaking news and highlights of new or changed features in the latest release. |
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APIs for real-time streaming in QuickTime, for live broadcasts or video-on-demand from recordings, and modules for extending the functionality of the QuickTime Streaming Server. |
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Handlers for storing and opening QuickTime movies and components for sending video to devices other than displays. |
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Real-time effects, filters, and transitions for images, movies, and applications. |
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The creation and manipulation of photorealistic virtual reality panoramas and objects in interactive QuickTime movies. |
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Scriptable, interactive movies, and interactive objects (sprites) that can be animated at runtime. |
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Older Mac OS APIs still used by QuickTime for Windows or for backward compatibility with existing applications and movies. |
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