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CONSOLIDATED  FINANCIAL  STATEMENTS

April 27, 2017

Nintendo Co., Ltd.                      

11-1 Hokotate-cho, Kamitoba,

Minami-ku, Kyoto  601-8501

Japan

Consolidated Results for the Years Ended March 31, 2016 and 2017

(1) Consolidated operating results

(Amounts below one million yen are rounded down)

Net sales

Operating profit

Ordinary profit

million yen

million yen

million yen

million yen

Year ended March 31, 2017

Year ended March 31, 2016

[Note] 

Percentages for net sales, operating profit etc. show increase (decrease) from the last fiscal year.

Profit per share

Return on equity

yen 

 % % % 

Year ended March 31, 2017

Year ended March 31, 2016

(2) Consolidated financial positions

Total assets

Net assets

Capital adequacy

ratio

Net assets per

share

% yen 

 

As of March 31, 2017

As of March 31, 2016

(3) Consolidated cash flows

Cash and cash

equivalents - ending

Year ended March 31, 2017

Year ended March 31, 2016

Dividends

Year-end

Annual

yen

yen

yen

%

%

Year ended Mar. 2016

Year ended Mar. 2017

Year ending Mar. 2018

(forecast)

million yen

51,654

18,019

69,518

1,296,902

-*

Dividend per share

150.00  

(3.0)

Cash flows from

operating activities

(8.2)

504,459

853.87

137.40

1,468,978

million yen

1,160,901

55,190

million yen

million yen

million yen

1,250,972

End of 2nd quarter

430.00  

430.00

120.00

30.00

Operating profit

to net sales

6.0

6.5

Cash flows from

financing activities

10,412.59

85.2  

Ordinary profit

on total assets

89.5  

9,662.73

19,101

-*

190.00  

0.00

(14,435)

(2,996)

16,505

1.4

million yen

32,881

(10.7)

29,362

32.7

Dividends in total

(annual)

Dividend payout ratio

(consolidated basis)

Dividends on net assets

(consolidated basis)

8.5

50,364

28,790

521.5

(60.6)

102,574

4.3  

million yen

258,095

330,974

489,095

Cash flows from

investing activities

(71,740)

50.4  

50.7  

Profit attributable

to owners of parent

109.2  

1.5  

74.9

(59.2)

3.6

2.2

[Note]
*Dividends are paid twice a year after the end of the second quarter and at the fiscal year-end based on profit levels achieved in each fiscal year as our basic policy.
As for the dividend forecast for the fiscal year ending March 31, 2018, only the annual dividend is described because the financial forecast for the year is prepared
only on a full fiscal year basis and the dividend cannot be separately forecasted between the interim and the fiscal year-end.

Nintendo Co., Ltd.

-  1 -

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Consolidated Financial Forecast for the Fiscal Year Ending March 31, 2018

% % % % 

yen

Year ending Mar. 2018

[Notes] 

Percentages for net sales, operating profit etc. show increase (decrease) from previous period.

With respect to this forecast, please refer to page 4 for the forward-looking conditions and other related matters.

Others

(1) Changes for important subsidiaries during the fiscal year ended March 31, 2017

: Not applicable

(2) Changes in accounting procedures:

1)

Related to accounting standard revisions etc.

: Applicable

2)

Other changes

: Not applicable

3)

Changes in accounting estimates

: Not applicable

4)

Modified restatements

: Not applicable

[Notes] Detailed information is listed on page 13.

(3) Outstanding shares (common shares)

Number of shares outstanding (including treasury shares)

As of March 31, 2017 : 

141,669,000  shares

As of March 31, 2016 : 

141,669,000  shares

Number of treasury shares

As of March 31, 2017 : 

21,541,341  shares

As of March 31, 2016 : 

21,539,677  shares

Average number of shares

Year ended March 31, 2017 :  120,128,492  shares

Year ended March 31, 2016 :  120,125,446  shares

(Reference) Non-consolidated Results

Non-consolidated Results for the Years Ended March 31, 2016 and 2017

(1) Non-consolidated operating results

Net sales

Operating profit

Ordinary profit

Profit

million yen

million yen

million yen

million yen

Year ended March 31, 2017

Year ended March 31, 2016

[Note] Percentages for net sales, operating profit etc. show increase (decrease) from the last fiscal year.

Profit per share

yen  

Year ended March 31, 2017

Year ended March 31, 2016

(2) Non-consolidated financial positions

Total assets

Net assets

Capital adequacy

ratio

Net assets per

share

% yen 

 

As of March 31, 2017

As of March 31, 2016

60,000

45,000

-

121.4  

37.60

(11.94)

379,992

750,000

363,383

53.3

65,000

Ordinary profit

Net sales

3.6

(25.9)

19,630

(7,631)

(4.4)

Operating profit

million yen

(5,304)

1,051,811

962,911

872,320

881,203

million yen

million yen

82.9  

91.5  

million yen

Profit per share

(56.1)

-

374.60

(89.1)

19.1

-

7,335.46

7,261.62

million yen

million yen

(84.5)

Profit attributable to

owners of parent

4,516

10,831

(1,434)

[Notes]
1. This earnings release report is not subject to audit procedures based on the Financial Instruments and Exchange Act.
2. Forecasts announced by the Company (Nintendo Co., Ltd.) referred to above were prepared based on management's assumptions with information available at
this time and therefore involve known and unknown risks and uncertainties. Please note such risks and uncertainties may cause the actual results to be materially
different from the forecasts (earnings forecast, dividend forecast, and other forecasts).

Nintendo Co., Ltd.

-  2 -

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Description of Operating Results

1. Operating Results and Financial Positions for the Fiscal Year Ended March 31, 2017

 

Net cash provided by (used in) operating activities:

Net cash provided by (used in) investing activities:

Net cash provided by (used in) financing activities:

(2) Financial positions as of March 31, 2017

Total assets increased by 172.0 billion yen compared to the prior fiscal year-end to 1,468.9 billion yen mainly due to an increase in

cash and deposits as well as notes and accounts receivable-trade. Total liabilities increased by 82.0 billion yen compared to the prior
fiscal year-end to 218.0 billion yen mainly due to an increase in notes and accounts payable-trade. Net assets increased by 90.0 billion
yen compared to the prior fiscal year-end to 1,250.9 billion yen.

(3) Cash flows for the fiscal year ended March 31, 2017

The ending balance of “Cash and cash equivalents” (collectively, “Cash”) as of March 31, 2017 was 330.9 billion yen, with an

increase of 72.8 billion yen during the fiscal year. During the prior fiscal year, there was a decrease of 23.4 billion yen. Net increase
(decrease) of Cash and contributing factors during the fiscal year ended March 31, 2017 are as follows:

There were decreasing factors contributing to 114.7 billion yen of profit before income taxes such as a record of gain on sales of

short-term and long-term investment securities and an increase in notes and accounts receivable - trade. However, due to increasing
factors such as an increase in notes and accounts payable - trade, net cash resulted in an increase of 19.1 billion yen compared to an
increase of 55.1 billion yen during the prior year.

Net cash from investing activities increased by 69.5 billion yen compared to a decrease of 71.7 billion yen during the prior year

mainly due to proceeds from withdrawal of time deposits and sales and redemption of short-term and long-term investment securities
exceeding payments into time deposits and purchase of short-term and long-term investment securities.

Net cash from financing activities decreased by 14.4 billion yen compared to a decrease of 2.9 billion yen during the prior year

mainly due to payments of cash dividends.

(1) Operating results for the fiscal year ended March 31, 2017

Nintendo Switch, a new home console system that diversifies the ways you can play games, launched during this period on March 3

worldwide and is off to a promising start. In particular,

The Legend of Zelda: Breath of the Wild

has won immense popularity with

recorded sales of 2.76 million units (the total units sold including the Wii U version is 3.84 million units) and

1-2-Switch

has been

generating buzz. Both of these games were released at the same time as the hardware. The sales volume for hardware and software
during this period reached 2.74 million units and 5.46 million units respectively.

Sales volume for the Nintendo 3DS software also grew favorably. In addition to

Pokémon Sun and Pokémon Moon

, which released

worldwide in November and generated a tremendous amount of buzz with recorded sales of 15.44 million units,

Super Mario Maker for

Nintendo 3DS

sold 2.34 million units and

Kirby: Planet Robobot

sold 1.36 million units. The release of the smart device application

Pokémon GO

led to increased sales of software in the Pokémon series and drove the Nintendo 3DS family hardware sales growth

outside of Japan. The worldwide sales volume for the Nintendo 3DS hardware this period was 7.27 million units (7% increase on a
year-on-year basis), while the Nintendo 3DS software sales volume reached 55.08 million units (14% increase on a year-on-year basis).

For Wii U, while

The Legend of Zelda: Breath of the Wild

released worldwide in March and reached sales of 1.08 million units, the

Wii U software sales volume during this period was 14.8 million units (46% decrease on a year-on-year basis) and hardware sales were
in alignment with our expectations at the start of the fiscal year, decreasing to a sales volume of 760 thousand units (77% decrease on a
year-on-year basis).

On the smart device front, we released

Super Mario Run

, a new action game application featuring Mario, in December for the iOS

and March for the Android. This title elicited a fantastic response from consumers worldwide. Furthermore, we released

Fire Emblem

Heroes

, a full-fledged simulation RPG game application that can be enjoyed casually on smart devices, in February. The game is being

enjoyed by both long-time fans of the Fire Emblem series and consumers who have never played the series on dedicated video game
systems.

The Nintendo Entertainment System: NES Classic Edition also launched in Japan and overseas in November to widespread

popularity. Although the release of some new titles offering amiibo functionality restored some momentum, amiibo sales remained
limited to 9.1 million units for figure-type and 9.3 million units for card-type. In addition, there were relatively fewer offerings of
downloadable content during this period, so digital sales were also down to a large extent on the same period last year.

These factors resulted in an operating profit of 29.3 billion yen against net sales of 489.0 billion yen (of which 359.0 billion yen, or

73.4% of the total sales, were overseas sales). We have also included 20.2 billion yen share of profit of entities accounted for using the
equity method related to The Pokémon Company and other investments, resulting in an ordinary profit of 50.3 billion yen. In addition,
due to the sale of part of our equity in the company that manages the Seattle Mariners Major League Baseball team, we recorded gain
on sales of investment securities totaling 64.5 billion yen as extraordinary income, meaning that the profit attributable to owners of
parent was 102.5 billion yen.

Nintendo Co., Ltd.

-  3 -

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2. Outlook for the Fiscal Year Ending March 31, 2018

3. Basic Policy of Profit Distribution and Dividends

It is the Company’s basic policy to internally provide the capital necessary to fund future growth, including capital investments, and

to maintain a strong and liquid financial position in preparation for changes in the business environment and intensified competition. As
for direct profit returns to our shareholders, dividends are paid based on profit levels achieved in each fiscal period.

The annual dividend per share will be established at the higher of the amount calculated by dividing 33% of consolidated operating

profit by the total number of outstanding shares, excluding treasury shares, as of the end of the fiscal year rounded up to the 10 yen digit,
and the amount calculated based on the 50% consolidated profit standard rounded up to the 10 yen digit.

The end of 2nd quarter (interim) dividend per share is calculated by dividing 33% of consolidated operating profit by the total number

of outstanding shares, excluding treasury shares, as of the end of the six-month period rounded up to the 10 yen digit.

As a result, the dividend for the fiscal year ended March 31, 2017 has been established at 430 yen (interim: no dividend, year-end:

430 yen) and dividend for fiscal year ending March 31, 2018 will be 190 yen if earnings are in line with the financial forecast herein.
The end of 2nd quarter dividends are yet to be determined as there are no interim financial forecasts, but there are no changes to our
dividend policy.

Retained earnings are maintained for effective use in research of new technology and development of new products and services,

capital investments and securing materials, enhancement of selling power including advertisements, strengthening of network
infrastructure, and treasury share buyback whenever deemed appropriate.

[Note] Forecasts announced by the Company referred to above were prepared based on management's assumptions with information
available at this time and therefore involve known and unknown risks and uncertainties. Please note such risks and uncertainties may
cause the actual results to be materially different from the forecasts (earnings forecast, dividend forecast and other forecasts).

Regarding Nintendo Switch, we will maintain buzz about

The Legend of Zelda: Breath of the Wild

and

1-2-Switch

, which are off to a

phenomenal start, and release

Mario Kart 8 Deluxe

in April and

ARMS

in June worldwide. We will release

Splatoon 2

in July.

Splatoon

2

exemplifies the concept of Nintendo Switch, enabling consumers to play anywhere, anytime, and with anyone, and will bring

competition between consumers to new levels of excitement. In addition, we will maintain favorable conditions surrounding Nintendo
Switch by providing a continuous stream of appealing third-party titles across varying genres. We aim to stimulate the platform and
expand sales going into the holiday season this year.

Total sales volume for the Nintendo 3DS hardware worldwide has surpassed 66 million units and it has developed into a platform that

we can rely on for software sales.

We will release

Fire Emblem Echoes: Shadows of Valentia

overseas in May (April in Japan) and plan to release

Ever Oasis

and

Hey!

Pikmin

in June and July. Furthermore, this year is Kirby’s 25th anniversary, so we are planning to release downloadable titles and a

new multiplayer action game for Nintendo 3DS. Third-party developers have also announced major titles for Nintendo 3DS. During
this period we will continue striving to maintain the momentum of the platform and to reach a broader audience, including females and
children, across the world.

In the smart-device business, we released three game applications during this period, each with different playstyles and profit models.

We were able to present opportunities for consumers who had never played Nintendo games before and those who live in regions we
had previously been unable to reach to experience Nintendo’s intellectual property (Nintendo IP) and the different worlds featured in
Nintendo games. Going forward we will endeavor to expand our smart-device business by making use of the experience we have
gained so far to provide new game applications, while also focusing on continued operations for our released applications so that
consumers can enjoy playing them for a long time.

Based on these efforts, we project a net sales of 750.0 billion yen, an operating profit of 65.0 billion yen, an ordinary profit of 60.0

billion yen and a net profit attributable to owners of parent of 45.0 billion yen. Unit sales of the major products used for the forecast are
listed on page 15 under the heading of “(4) Consolidated sales units, number of new titles, and sales units forecast" in the "Others"
section. Exchange rate assumptions for the major currencies used for the forecasts are 105 yen per US dollar and 115 yen per euro.

Nintendo Co., Ltd.

-  4 -

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Management Policy

1. Basic Management Policy

2. Targeted Management Index

3. Mid to Long-Term Corporate Business Strategy and Issues to Address

Basic Policy on the Selection of Accounting Standards

Nintendo strives to create new and unique forms of entertainment while maintaining a robust business structure. Nintendo places the

highest emphasis on providing consumers with innovative entertainment that has never been experienced.

With the belief in our mission to put smiles on people's faces around the world through products and services, our company group will

focus on expanding the population that can experience Nintendo IP by offering products that can be enjoyed by everyone regardless of
age, gender or gaming experience.

In accordance with our basic strategy, we will drive continual growth for Nintendo by expanding the dedicated video game business

and establishing the smart-device business. For our dedicated video game business, our unique hardware-software integrated business
with focus on software will continue to constitute the core business for Nintendo and we will actively seek to invest resources in our
Nintendo-specific platform business. In order to expand the scope of our business, we will seek to strengthen our business foundation,
generate synergy with our dedicated video game business and maximize business for Nintendo as a whole by building our smart-device
business into one of our major pillars of profit.

In addition to our gaming business, we are also making active use of Nintendo IP by providing theme park attractions using our

characters, showing off our characters through video content and merchandising, and in collaborations with our partner companies.
Through these efforts, we are hoping to pursue every business possibility and add value to our company by actively offering Nintendo
IP in a variety of different ways so that not only current players of our video games but all consumers - including those who used to
play our games but currently do not and even those who have never played our video games before - can experience Nintendo IP.

We will continue to flexibly transform ourselves by adapting to changing times while constantly valuing the spirit of originality based

on the belief that the "true value of entertainment lies in its uniqueness" - and will endeavor to continue providing products and services
that people will be surprised and delighted by.

It is essential for us to provide new and entertaining products and services consistently. Upon accomplishing this, Nintendo aims to

improve its corporate value by sustaining robust growth and increasing profit. Because Nintendo deals with entertainment products,
which by nature hold many uncertainties in terms of their research & development, and operates in a market which involves intense
competition, flexible business decisions are made without being constrained by any specific management index.

Nintendo is preparing for mandatory International Financial Reporting Standards adoption by attending seminars held by outside

agencies to collect information, and conducting a deliberation on its adoption. However, the effective date has not been determined.

Nintendo Co., Ltd.

-  5 -

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Consolidated Balance Sheets

million yen

(Assets)

Current assets

Cash and deposits

Notes and accounts receivable-trade

Securities

Inventories

Deferred tax assets

Other

Allowance for doubtful accounts

Total current assets

Non-current assets

Property, plant and equipment 

Buildings and structures, net

Machinery, equipment and vehicles, net

Tools, furniture and fixtures, net 

Land 

Construction in progress

Total property, plant and equipment 

Intangible assets

Software

 

Other

Investments and other assets

Investment securities

Deferred tax assets

Net defined benefit asset

Other

Allowance for doubtful accounts

Total investments and other assets

Total non-current assets

Total assets

12,825

3,791

4,313

42,553

42,133

309

3

As of March 31, 2017

106,054

6,597

332

40,433

283,307

Total intangible assets

178,037

228,851

9,977

Description

38,731

As of March 31, 2016

570,448

662,763

39,129

338,892

26,401

49,535

(369)

(379)

1,021,135

1,140,742

39,977

38,707

1,120

1,400

87,752

86,558

9,408

9,942

568

2,882

125,774

157,963

32,195

49,453

12,974

13,753

7,092

(0)

(0)

328,235

7,680

1,296,902

1,468,978

275,766

Nintendo Co., Ltd.

-  6 -

background image

million yen

(Liabilities)

Current liabilities

Notes and accounts payable-trade

Income taxes payable

Provision for bonuses

Other

Total current liabilities

Non-current liabilities

Net defined benefit liability

Other

Total non-current liabilities

Total liabilities

(Net assets)

Shareholders' equity

Capital stock

Capital surplus 

Retained earnings

Treasury shares

Total shareholders' equity

Accumulated other comprehensive income

Valuation difference on available-for-sale securities

Foreign currency translation adjustment

Total accumulated other comprehensive income 

Non-controlling interests

Total net assets

Total liabilities and net assets

As of March 31, 2017

14,017

14,650

104,181

Description

As of March 31, 2016

31,857

1,878

11,267

2,294

2,341

62,407

66,319

184,109

98,437

23,546

19,245

33,895

136,001

218,005

37,563

10,065

13,256

13,256

10,065

1,489,518

(250,563)

(250,601)

1,401,359

1,262,239

11,909

18,913

1,174,118

(30,312)

(13,341)

(11,399)

(25,250)

132

1,160,901

1,250,972

124

1,296,902

1,468,978

Nintendo Co., Ltd.

-  7 -

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Consolidated Statements of Income

million yen

Net sales

Cost of sales

Gross profit 

Operating profit

Non-operating income

Interest income

Share of profit of entities accounted for using equity method

Other 

Total non-operating income

Non-operating expenses

Sales discounts

Loss on redemption of securities

Foreign exchange losses

Total non-operating expenses

Extraordinary income

Gain on sales of non-current assets

Gain on sales of investment securities

Total extraordinary income

Extraordinary losses

Loss on disposal of non-current assets

Restructuring loss

Total extraordinary losses

Profit before income taxes

Total income taxes

Year ended March 31, 2017

Year ended March 31, 2016

18,356

5,256

50,364

Description

504,459

489,095

283,494

290,197

198,898

Selling, general and administrative expenses

188,083

169,535

220,965

32,881

29,362

4,693

6,237

7,970

2,083

14,550

28,593

106

3

-  

2,199

Other

178

131

18,641

7,591

Ordinary profit

28,790

407

64,775

351

328

1,130

80

1,482

409

27,715

114,730

Income taxes-current

2,482

8

25,331

Income taxes-deferred

8,714

(13,183)

11,197

12,147

Profit

16,518

102,582

102,574

Profit attributable to non-controlling interests

13

Profit attributable to owners of parent

16,505

9

185

398

64,589

1,887

20,271

Nintendo Co., Ltd.

-  8 -

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Consolidated Statements of Comprehensive Income

million yen

Other comprehensive income

Valuation difference on available-for-sale securities

Foreign currency translation adjustment

Total other comprehensive income

Comprehensive income

(Comprehensive income attributable to)

Comprehensive income attributable to owners of parent

Comprehensive income attributable to non-controlling interests

102,582

Year ended March 31, 2016

Year ended March 31, 2017

Description

Profit

16,518

(4,663)

Share of other comprehensive income of entities
 accounted for using equity method

(97)

104,525

7,147

(5,916)

104,517

711

(15,446)

1,942

(3,689)

(20,208)

(3,703)

13

8

Nintendo Co., Ltd.

-  9 -

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Consolidated Statements of Changes in Equity

Year ended March 31, 2016 (April 1, 2015 - March 31, 2016)

million yen

Shareholders' equity

Balance as of April 1, 2015

Changes of items during period

Dividends from surplus

Profit attributable to owners of parent

Purchase of treasury shares

Disposal of treasury shares

Total changes of items during period

Balance as of March 31, 2016

Balance as of April 1, 2015

Changes of items during period

Dividends from surplus

Profit attributable to owners of parent

Purchase of treasury shares

Disposal of treasury shares

Total changes of items during period

Balance as of March 31, 2016

Capital stock

Capital surplus

Retained

earnings

Treasury shares

Total

shareholders'

equity

10,065

11,734

1,409,764

(270,986)

1,160,578

-   

-   

(24,910)

-   

(24,910)

-   

-   

16,505

-   

16,505

-   

-   

-   

(42)

(42)

-   

1,522  

-   

20,465  

21,987  

Net changes of items
 other than shareholders' equity

-   

-   

-   

-   

-   

-   

1,522  

(8,405)

20,422

13,539

10,065

13,256

1,401,359

(250,563)

1,174,118

Accumulated other comprehensive income

Non-controlling

interests

Total

net assets

Valuation

difference

on available-for-

sale securities

Foreign currency

translation

adjustment

Total accumulated

other

comprehensive

income

16,671

(9,804)

6,866

110

1,167,556

-   

-   

-   

-   

(24,910)

-   

-   

-   

-   

16,505

-   

-   

-   

-   

(42)

-   

-   

-   

-   

21,987  

Net changes of items
 other than shareholders' equity

(4,761)

(15,446)

(20,208)

13

(20,194)

(4,761)

(15,446)

(20,208)

13

(6,655)

11,909

(25,250)

(13,341)

124

1,160,901

Nintendo Co., Ltd.

-  10 -

background image

Consolidated Statements of Changes in Equity

Year ended March 31, 2017 (April 1, 2016 - March 31, 2017)

million yen

Shareholders' equity

Balance as of April 1, 2016

Changes of items during period

Dividends from surplus

Profit attributable to owners of parent

Purchase of treasury shares

Disposal of treasury shares

Total changes of items during period

Balance as of March 31, 2017

Balance as of April 1, 2016

Changes of items during period

Dividends from surplus

Profit attributable to owners of parent

Purchase of treasury shares

Disposal of treasury shares

Total changes of items during period

Balance as of March 31, 2017

18,913

Valuation

difference

on available-for-

sale securities

Foreign currency

translation

adjustment

7,004

11,909

(25,250)

(5,061)

(30,312)

-   

-   

Total

shareholders'

equity

1,401,359

(250,563)

1,174,118

Retained

earnings

-   

-   

Treasury shares

Capital stock

Capital surplus

10,065

13,256

(14,415)

-   

-   

-   

(14,415)

-   

102,574

102,574

Total accumulated

other

comprehensive

income

(13,341)

Accumulated other comprehensive income

-   

-   

-   

88,159

1,489,518

-   

-   

-   

-   

10,065

-   

-   

-   

(5,061)

-   

-   

1,942

7,004

-   

-   

-   

-   

-   

Net changes of items
 other than shareholders' equity

Non-controlling

interests

Net changes of items
 other than shareholders' equity

-   

-   

-   

-   

13,256

-   

1,160,901

-   

(38)

-   

(38)

-   

-   

88,121

(38)

1,250,972

132

(11,399)

1,262,239

(250,601)

8

124

-   

Total

net assets

1,950

(14,415)

102,574

(38)

-   

1,942

90,071

8

-   

-   

Nintendo Co., Ltd.

-  11 -

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Consolidated Statements of Cash Flows

million yen

Cash flows from operating activities

 

Depreciation

Increase (decrease) in allowance for doubtful accounts

Interest and dividend income 

Foreign exchange losses (gains) 

Loss (gain) on sales of short-term and long-term investment securities

Share of (profit) loss of entities accounted for using equity method

Decrease (increase) in notes and accounts receivable-trade

Decrease (increase) in inventories 

Increase (decrease) in notes and accounts payable-trade 

Increase (decrease) in accrued consumption taxes

Other, net 

Interest and dividends income received 

Interest expenses paid 

Income taxes (paid) refund

Net cash provided by (used in) operating activities

Cash flows from investing activities

Payments into time deposits 

Proceeds from withdrawal of time deposits 

Purchase of short-term and long-term investment securities

Other, net 

Net cash provided by (used in) investing activities

Cash flows from financing activities

Cash dividends paid 

Purchase of treasury shares

Proceeds from sales of treasury shares

Other, net 

Net cash provided by (used in) financing activities 

Net increase (decrease) in cash and cash equivalents

Cash and cash equivalents at beginning of period

Cash and cash equivalents at end of period

-   

Year Ended March 31, 2016

Year Ended March 31, 2017

34,501

(55)

Description

(5,134)

(707)

114,730

8,366

Proceeds from sales and redemption of  short-term
and long-term investment securities

14,527

(64,617)

6,066

(680,408)

(5,355)

1,019,443

659,857

66,097

(20,271)

Sub-total

(7,992)

804,571

69,518

5,963

(1,306)

(14,435)

(71,740)

6,332

330,974

72,878

258,095

(3,898)

19,101

(12)

(24,929)

(674,717)

1,574

(12)

(14,384)

(374)

(537,674)

(10,458)

281,539

(23,443)

55,190

(4,670)

(1,072,852)

(16,869)

(0)

(2,996)

Effect of exchange rate change on cash and cash equivalents

258,095

21,987

Profit before income taxes

27,715

9,139

(1,887)

15,444

Increase (decrease) in net defined benefit liability

(155)

51,528

(439)

(65,706)

23

544

(16,680)

(1)

1,212

9,231

29,451

500,936

(4,053)

Purchase of property, plant and equipment and intangible assets

Proceeds from sales of property, plant and equipment and intangible assets

(42)

(38)

(6,904)

(21,556)

(95)

Nintendo Co., Ltd.

-  12 -

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Notes Pertaining to Consolidated Financial Statements

Changes in accounting procedures

Additional Information

(Consolidated balance sheets information)

million yen

million yen

As of March 31, 2016

As of March 31, 2017

(Consolidated statements of cash flows information)

million yen

million yen

Cash and deposits

Cash and cash equivalents

258,095

330,974

 Notes pertaining to consolidated balance sheets and statements of cash flows

Accumulated depreciation

Time deposits with maturities of
 more than three months

67,257

67,211

Short-term investments with an original
 maturity of three months or less

Application of accounting standard for business

"Cash and cash equivalents at end of period" were reconciled to "Cash and deposits"
 in the accompanying consolidated balance sheets as of March 31, 2016 and 2017 as follows:

(335,174)

22,821

(362,801)

31,011

Year ended

March 31, 2016

Year ended

March 31, 2017

570,448

662,763

Effective beginning the fiscal year ended March 31, 2017, Nintendo has adopted the "Revised Implementation

Guidance on Recoverability of Deferred Tax Assets (ASBJ Guidance No.26 of March 28, 2016)."

Effective beginning the fiscal year ended March 31, 2017, Nintendo has adopted the "Practical Solution on

Accounting for Changes in Depreciation Method related to the 2016 Tax Law Changes (PITF No.32 of June 17,
2016)," following the revision of the Corporation Tax Act. Accordingly, the depreciation method of structures and
facilities attached to buildings acquired on and after April 1, 2016 was changed from declining-balance method to
straight-line method.

There is a minimal impact on the consolidated financial statements for the fiscal year ended March 31, 2017.

Nintendo Co., Ltd.

-  13 -

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Others

(1)Consolidated sales information

Dedicated video game platform (*1)

          of which Nintendo 3DS platform

          of which Wii U platform

          of which Nintendo Switch platform

          of which the others (*2)

Smart devices, IP related income, etc. (*3)

Playing cards, etc.

Dedicated video game platform (*1)

          of which Nintendo 3DS platform

          of which Wii U platform

          of which Nintendo Switch platform

          of which the others (*2)

Smart devices, IP related income, etc. (*3)

Playing cards, etc.

[Note] Download sales:
                Year ended March 31, 2016: 43.9 billion yen             Year ended March 31, 2017: 32.5 billion yen         

*1

*2 Includes amiibo, Virtual Console and platforms other than Nintendo 3DS, Wii U or Nintendo Switch.
*3 Includes income from smart-device content and royalty income.

(2)Other consolidated information

 Average exchange rates

1 USD =

1 Euro =

Consolidated net sales in U.S. dollars

Consolidated net sales in Euros

Non-consolidated purchases in U.S. dollars

USD

Accounts receivable-trade

Accounts payable-trade

Loans payable to subsidiaries 

Euro

Accounts receivable-trade

135,461

225,837

126,916

16,243

504,459

1,623

3,513

489

107

5,734

792

744

33

7

1,577

-

-

-

-

-

11,251

30,918

17,543

3,185

62,899

86,537

61,391

8,743

235,885

42,852

489,095

133,046

221,579

126,394

16,128

497,147

203,954

129,455

25,671

Total

463,131
247,949

64,383

110,951

39,846
24,250

9,345

2,353

766

901

42

-

1,456

52,415

29,186

7,712

17,877

9,646

2,127

117,458

71,999
13,627
21,637
10,194

127,060

24,904

11,785

770

130,014

Total

79,212

104,122

47,459

4,198

91,983

Total

Total

31,431

193,707

Year ended

March 31, 2016

Japan

The Americas

Europe

Other

198,362

Year ended

March 31, 2017

Japan

The Americas

Europe

Other

1,714

70,359

13,607

17,867

                1 Euro=
                      115.00 yen

   1 USD=
      112.68 yen

   1 Euro=
      127.70 yen

   1 Euro=
      119.79 yen

   1 USD=
      112.19 yen

495

333

300

531

111

6,180

2,181

132.58 yen

-

665

1.5 billion

120.14 yen

1.7 billion

Balance

0.9 billion

2,196

1.7 billion

1.0 billion

-

                1 USD=
                      105.00 yen

149

As of March 31, 2016

As of March 31, 2017

66

105.00 yen

As of March 31, 2018

million U.S. dollars/euros

-

-

118.79 yen

million yen

10,414

Year ended March 31, 2016

10,000

115.00 yen

48,726

6,000

65,000

65,000

-

108.38 yen

Year ending March 31, 2018

(Forecast)

million yen

 Number of employees (at year-end)

 Advertising expenses

 Depreciation of property, plant and equipment

 Research and development expenses

15,158

5,543

59,197

Each platform includes hardware, software (including downloadable versions of packaged software, download-only
software and extra content) and accessories.

5,166

 Capital investments

Year ended March 31, 2017

Cash and deposits

69,066

46,636

5,064

Balance

1.1 billion

(3)Balance of major assets and liabilities in foreign currencies

 

(non-consolidated)

500

Cash and deposits

Exchange rate

Exchange rate

Estimated exchange rate

Nintendo Co., Ltd.

-  14 -

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(4) Consolidated sales units, number of new titles, and sales units forecast

Sales Units in Ten Thousands

Number of New Titles Released

Actual

Actual

 

Life-to-date

Forecast

Apr. '15-Mar. '16

Apr. '16-Mar. '17

Mar. '17

  Nintendo 3DS

Hardware

Japan

The Americas

Other

Total

of which Nintendo 3DS XL

Japan

The Americas

Other

Total

of which Nintendo 2DS 

Japan

The Americas

Other

Total

of which New Nintendo 3DS

Japan

The Americas

Other

Total

of which New Nintendo 3DS XL

Japan

The Americas

Other

Total

Software

Japan

The Americas

Other

Total

New titles

Japan

The Americas

Other

  Wii U

Hardware

Japan

The Americas

Other

Total

Software

Japan

The Americas

Other

Total

New titles

Japan

The Americas

Other

  Nintendo Switch

Hardware

Japan

The Americas

Other

Total

Software

Japan

The Americas

Other

Total

New titles

Japan

The Americas

Other

[Notes]

Each title available in both packaged and downloadable versions is counted as one new title.

Actual software sales units for each platform include the quantity bundled with hardware.

Forecasted software sales units for each platform do not include the quantity bundled with hardware.

Apr. '17-Mar. '18

236 199 

2,331 

225 255 

2,232 

218 273 

2,050 

679 727 

6,612 

600 

45 12 

116 

11 40 

50 

47 13 

83 

103 65 

249 

158 138 

430 

141 139 

347 

85 125 

255 

384 402 

1,032 

2,034 1,784 

12,343 

1,487 1,905 

11,070 

1,331 1,820 

9,512 

4,852 5,508 

32,925 

4,000 

94 71 

605 

60 39 

449 

67 35 

496 

80

20 334 

154 29 

649 

91 26 

374 

326 76  1,356 

453 186 

1,535 

1,479 778 

5,416 

805 516 

2,934 

2,736 1,480 

9,885 

300 

22 10 

112 

31 16 

166 

30 14 

154 

274 1,000 

- 60 

60 

- 120 

120 

- 286 

286 

- 94 

94 

- 171 

171 

- 546 

546 

3,500 

- 9 

- 10 

10 

Software sales units include both packaged and downloadable versions of software.

3 (0)

704 

28 (0)

663 

45 77 

299 

20 6 

596 

51 6  1,964 

- 9 

10 49 

59 

- 89 

89 

274 

62 124 

384 

117 249 

742 

Nintendo Co., Ltd.

-  15 -