Speakers announced for the W3C Workshop on Wide Color Gamut and High Dynamic Range for the Web
23 August 2021 | Archive
W3C announced today the speakers and live sessions of the virtual
W3C Workshop
on Wide Color Gamut (WCG) and High Dynamic Range (HDR)
for the Web.
- HDR Introduction – Monday 13 September
- WCG: CSS Color 4 – Tuesday 14 September
- HDR: Compositing and tone mapping – Friday 17 September
- WCG & HDR: Color creation and manipulation – Monday 20 September
- WCG & HDR: Canvas, WebGL, WebGPU – Friday 24 September
The presentations are online, so they can be watched in your own time. Each talk has full closed-captions, and a transcript is also available. Live Q&A events for each session will be live-captioned, and you will be able to discuss with the speakers and other participants.
The event is free. Please register by 24 September.
The primary goal of the workshop is to bring together browser vendors,
content creators, color scientists, and experts in other relevant areas
(e.g. accessibility, scripting, security, web) to converge on technologies
for enabling WCG and HDR on the Open Web Platform.
Upcoming: W3C/SMPTE Workshop on Professional Media Production on the Web
23 August 2021 | Archive
W3C announced today the joint W3C/SMPTE Workshop on Professional Media Production on the Web, which is being organized as a virtual event during SMPTE’s annual ATC event, 9-18 November 2021.
Professional media assets, including audio-visual masters for television and motion pictures, are increasingly being stored in the cloud. The workshop will connect the web platform and the professional media production communities and explore evolutions of the Web platform to address professional media production requirements, including:
- Using Web technologies, like WebCodecs, WebGPU, and Web Audio for professional media production
- Understand the unique performance and format requirements of professional media production workflows
- Identify gaps in the web platform and standardization opportunities
This joint W3C/SMPTE event will be organized as a combination of pre-recorded talks followed by online discussions on GitHub, and culminating in a series of live sessions in November 2021.
Interested parties are encouraged to submit a proposal for a talk as soon as possible. Deadline for selected speakers to provide their recorded talks is 15 October 2021.
Workshop organizers are also interested in expanding diversity of the program committee to cover other perspectives and regional specificities. Please reach out to François Daoust <fd@w3.org> if you are interested.
The event is free and open to anyone with relevant perspectives on the topic, whether or not W3C/SMPTE members. Please register by 5 November 2021 to be notified of talks availability, of the forum set up to facilitate discussion among registered participants, and of the live sessions logistics. To make sure that live interactions can take place during live sessions, the Program Committee may restrict participation to live sessions based on information provided during registration.
Working Group Note: XR Accessibility User Requirements
1 September 2021 | Archive
The Accessible Platform Architectures (APA) Working Group has published XR Accessibility User Requirements (XAUR) as a Working Group Note. XR refers to hardware, applications, and techniques used for virtual reality or immersive environments (VR), augmented or mixed reality (AR), and other related technologies. XAUR introduces technical accessibility challenges, such as the need for multi-modal support, synchronization of input and output devices, and customization. It describes accessibility user needs and suggests requirements. XAUR is for designers and developers involved in creating immersive and augmented experiences. It’s also useful for anyone who wants to better understand accessibility in a range of immersive or augmented environments.